I was struggling to explain the various formats of magic the gathering to my
friend, so I made this diagram using d2lang, a nifty diagram creation
language. There’s about 5 commonly played formats on paper and then there’s the
digital formats. Each format has different card pools and its own banlist to
enhance the health of the meta. Each format may also have different set
construction rules, but the only special one is commander.
Yetris is a very cool tetris clone for the terminal. It features
colors and a neat interface with lots of levels. I really enjoy playing
it, but I always forget the name of the program, so I’m making a post so
I don’t forget what’s it called.
I recently decided to revisit game development. I decided to use the
Love2D engine, because the API is rather beautiful in it’s
simplicity. The graphics are treated as a pixel buffer to which I can
draw lines, squares and circles to. It has 2 core functions for me to
work with, which I like. All in all, it reminds me a lot of QBasic,
which I learned in high school. I’ll link to my repo at the end and
provide appropriate links at the various points.
Shown below is a lights out kind of game. Scores are not tracked or anything
it’s just something meant for fun. The goal is to get the board either completely
lit up or completely black. It inverts the color of whatever you click on and those directly adjacent squares. Those squares directly to the north, south, east and west.